Tuesday, 21 January 2014

Tale As Old As Time - Beauty and the Beast book

For anyone interested, I'm selling a very rare Disney book: Tale as Old As Time - The Art and Making of Beauty and The Beast. You have until Sunday evening to bid!


Wednesday, 17 July 2013

A Pause in Proceedings

I have found that recently this blog hasn't really been fitting in with my life very well so I'm going to stop using it. I won't close it as I might find reason to resume it one day but for now it shall lie dormant.

Should anyone be interested, I shall be continuing an online presence (far more regularly than here) over on my tumblr:


as well as on Twitter:


Feel free to stop by! :)

Saturday, 29 June 2013

Meeting Richard Williams

Today I travelled all the way up to Edinburgh to attend an 80th birthday celebration for animator Richard Williams as part of the Edinburgh International Film Festival. The event was to involve a viewing of some of his films followed by a question and answer session with the man himself. What I didn't expect was to be spending the entire show sitting right next to him!

Prior to the start, I was sitting with my girlfriend in the cinema café with a nice cup of tea when in he and his wife were ushered in with a bit of an entourage of followers. I watched in amusement a few groupies, for want of a better word, hovering around and then we finished our tea and went to take a seat in the theatre. But then just minutes later Richard was guided in to sit right next to me. Much to my delight he was kind enough to allow a quick photo with me.

As the first film rolled, his 'Little Island', it was quite charming to see him get visibly excited as the screen opened out to widescreen format at a particular point in the film as usually the film gets shown at all one aspect ratio and he hasn't seen it in its original format in years.

The event itself was very enjoyable indeed with films covering Dick's whole career including his recent 'Circus Drawings' which I found rather beautiful. I was surprised how spritely the man was in the Q&A session at the end. Not what you expect from a man of 80! He seemed very keen to talk for longer than the organisers allowed with many stories to tell.

I can't wait for the new film he's making.

But the best thing really is that I'm inspired to continue with my own film. That was my hope and it's what I got.

Wednesday, 19 June 2013

Pixel Me Version 7

I've reprogrammed my little game twice since the last post, for reasons of making it simpler to add stuff later on. I have added a simple goal to the level as well as solved my previous problem of not being able to deal with horizontal collisions. Hopefully soon I'll be done with most of the programming so I can focus on the more creative side of things!

Tuesday, 21 May 2013


So I recently started to make a retro platform game starring myself for a bit of fun. Now all was going well until I got stuck on how to approach a particular problem. As the solution wasn't presenting itself I decided it would probably be wise to consult the Internet. After all, there must be thousands of people out there who have made simple platform games like mine and it would be good to see how they solved the problem I was having.

Bad idea.

You see, what I discovered was more than I bargained for. In trying to find my solution my eyes were opened to a plethora of other things that I had either done wrong or done inefficiently.

Whereas the more naive me was happily making a game, coming across a few hurdles but generally continuing to progress, the more informed me ended up looking at the mess of code in front of him wondering whether to just give up.

But after taking a step back I came to the realisation that just because my way wasn't the way, it didn't mean my way wouldn't work.

So I shall plough ahead under the belief of there being more than one way to skin a cat. And I shall try to solve my problems on my own before resorting to outside help!

And if you're interested in trying the beginnings of my game, 'PixelMe' is right here! Just don't run off the edge of the screen!

EDIT: The game has been rewritten from scratch and now stops you exiting the sides of the screen. It also has a goal :)

Tuesday, 14 May 2013

Still Miming

It's been a while since I mentioned my mime short film. To be frank is it's been a while since I last worked on it but I have begun again in earnest. I'm still working on the story really, having previously thought I had done with that and started animation. Hopefully in the next week or so I'll be done with the story revisions and will be able to get back to making things move.

As a reminder to anyone interested, I have a Tumblr site that I'll likely be updating far more frequently than this one for a while at least. You can find it at

Thursday, 9 May 2013


I've started a Tumblr...not sure what for yet, but we'll see.


Drawing Bigger

I'm trying out drawing on a larger scale, with one drawing per page (I use an A4 sketchbook).