This is perhaps the most boring post that will feature on this blog so you can probably stop reading here!
I just thought I’d document for my own records the fact that I’ve been learning about elements of perspective that have long been a mystery to me. In particular I’ve been learning how to deal with cases in one, two and three-point linear perspective where objects are at different angles from one another. This level of technical working-out I guess isn’t practical when animating, but I want to learn it from the point of view of creating layouts and backgrounds.
Next on my list when I get time: curvilinear perspective! I can sense your excitement!